Multiplayer Is there any way to make this bad commander good? The game went for about three and a half hours and involved one of the most ridiculous combat steps in the history of Magic, with more triggers than an NRA Christmas Party. This is Zur’s version of Group Hug. and the commanders themselves, Kynaios and Tiro of Meletis. Add to folder Copy. This will require TappedOut.js included in your blog. And it shouldn't rely on overly long turns. (100 cards, 71 distinct) - Cabal Coffers, Demonic Tutor, Urborg, Tomb of Yawgmoth, Doubling Cube, Phyrexian Obliterator, Nykthos, Shrine to Nyx, Grave Pact Group Hug is effectively a subset of the control archetype, which means the wincons that work best for it are the ones that work for stax and other control-heavy strategies. DMCA requests | This strategy is two things: Politics and Pillow Fort. With our key combo or win conditions being artifacts (Iron Maiden, Temple Bell, ... Ship’s Navigator Commander Deck can send mixed signals to our opponents that we are here for a group hug deck. That is, of course, assuming we don’t have access to any other Magic cards. This protects you against a large portion of the cards seen in EDH. A personal favorite. They're just bros. No just kidding they're super gay and I absolutely love it. All of your group hug effects basically are to prepare you to fuel to this card. Similar Deck Space Auto-suggestions. I had the idea to build an Atraxa group hug deck after having [[Cauldron of souls]], [[Orzhov Advokist]], and [[Plaxcaster Frogling]] on the field. This was really hard to make. If … :) It's just to give ideas. I chose to go with the group hug playstyle rather than the disruption one. Last time on Archetyping, I discussed the cruel and unusual weapon of torture that is the Stax archetype.Today, I am going in the exact opposite direction. The best way to win with group hug is when everyone wins! Competitive Commander, or cEDH, is a Commander variant where each player builds and plays at the highest power level available. Conditions Allow – Triad of Fates. Heartbeat of Spring/Mana Flare. [k]Stasis[/k] is ook leuk met [k]Chronatog[/k] Upvote 0. This is when you use your alliances and the time you've bought yourself to turn the tides. You are purchasing (1) Kenrith, the Returned King Group Hug deck with all cards pictured above. This is perhaps one of the first deck explorations I have written for this site and it comes from years of tinkering and playing with a specific EDH strategy called Group Hug. Blue Day 2. “Group Hug” is an EDH archeotype that is designed to supply benefits to our opponents, the most popular form is allowing everyone to draw cards. I really like to beat several people at once. I often see group hug decks switch to Mill late game since everybody's drawn a billion cards by that point. This is my favorite deck to play in 4 or 5 player games. RGWU. This type of group hug is much closer to aggressive than I normally like, but Mathas, Fiend Seeker is such a fun political commander that I couldn’t pass up the chance to build with this guy. There is a lot of cards in here that say "okay, now it's my turn to have some fun". Win conditions still have sorcery speed conditions but can interact and respond to a spell. Devine intervention - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call, Press J to jump to the feed. Letting other players draw cards is the foundation of a the Group Hug archetype in EDH. Foresight is 20/20. Four Color Kya explores gift giving, both in EDH and out of it! Group Hug The deck aims to do 2 things. In this episode, it’s John McClane and Sgt Al Powell police tribal vs Donner, Father of the Year reindeer tribal vs Saint Daggson group hug vs Doctor Who dream crabs! In the hopes of exercising some of bad mojo of last time, I am discussing a deck that owes its … I really hate the concept that there is one particular correct deck for each General. At least 10 percent of the deck dedicated to draws or tutors. Reddit [easybox]Dale Lovelace is a new writer joining the ManaNation team, he is taking over (temporarily) for Ben McDole as our Tuesday EDH / Judge writer. Except for color, these enchantments are identical, letting … Firstly, a big X spell, like [[exsanguinate]], and your opponents probably would never see it coming. The most difficult part of piloting a group hug deck is the win condition, and this is another area where these two commanders can vary quite a lot. Sometimes cards can be a bit difficult to search for. They're not gay guys. Card Odds Draw hand. If he can be left alive until a 1v1 at the very end, then barely win that 1v1 via mill every once in a while, he's happy. This is done with Sphere of Safety, Norn's Annex, Ghostly Prison, Propaganda, and my personal problematic favorite Lightmine Field. This quote means that when you're the last player alive, you don't really win the game, as much as you're the last to lose. We are a couple of guys who like Magic The Gathering and REALLY love Commander. Iedereen wint! CardHoarder 95.28 TIX. The budget for this deck is 50 dollars and I don't know my meta. Commander / EDH Group Hug GWU (Bant) Wherix. EDH 100 Project 100 games, 100 decks, and counting… Search. Well, there are 2 ways where you could make a win condition. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. Drop Jin-Gitaxias, Core Augur to let people know that you mean business. Topics include: Deck Building Fun Interactions Advice for new and vet… Terms of Use | Complete Comment Tutorial! Use [[Devine intervention]] to close out the game! Spoiler Timeline. exsanguinate - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call. These cards give global card draw and ramp. If they have an eldrazi titan then they pretty much are able to beat me unless they get taken out. Combo Edit. Maybe a Tempt with Vengeance followed by an overloaded Cyclonic Rift is a nice finishing move. Sure, this helps you avoid attacks and removal, but how does it help you win? If you’re playing Group Slug, you’re going to be playing recklessly and sometimes your victories will only be thanks to your effects coincidentally killing … Playtest v1. Most players at this level have invested hundreds of games into these decks. *Game plays out similarly to regular EDH; Win conditions are similar and the Grouphug deck is basically treated as a third opponent *Players can interact with any opponent in play as normal *Each deck in play starts with 40 life (Grouphug included) Gameplay plays out generally the same as a normal EDH … That being said, this deck's primary win condition is alternate win conditions, the only way to truly win the game. Unlike other deck archetypes, Group Hug strategy is considered unique to the Commander format. Card Kingdom 519.78 - 541.56 . I need help making a win condition for my budget archleos deck. Idk if I should go in that direction.
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