It's not a matter of if, but when. There was previously talks of having ship blackboxes be part of the law/insurance system where retrieve / destruction of these could be important… a ship that attacked another might get away without a criminal rating BUT if the black box is recovered then that could give a reward to the retrieving player and criminal rating to the original aggressor. There’s a rather popular quote in military circles that goes “ no plan survives contact with the enemy .”. * Run the scrap from Lorville back to Port Olisar, then return to Cellin. Both legal and illegal variants exist. As more players across all servers buy a commodity, its supply runs out and its prices increase. Buy Commodity Sell Benefit aUEC; From Unit Price NB Units To Unit Price NB Units; Parent Join our Convoy of Dedicated Captains and make your name in the logistics industry with profits to celebrate your success, Allow us to give you the tools and connections you need to succeed! After narrowing down your ports, travel time is the final factor to consider. Balance cargo capacity against profit margin and cargo cost. This means the profit margins of commodities can change over time, and some trade routes may not even be possible when the servers are busy. The Law System should expand to cater for this expanded Smuggling gameplay. Contents. Star Citizen, Squadron 42 & Theatres of War News, Guides, Videos & Gameplay by BoredGamer. The 600k/hr diamond route only works if no one else is doing it. Never spend more than you're ok with losing. They're listed under the General tab and Personal tab respectively. the most profitable small volume trade runs currently available by far. The General Science Pod (GSP) is the Endeavor’s ‘analytic’ module, with installation points for a variety of scientific computers and databanks. Will we get a Larger Data Ship – Well Yes we already have one IMO with the Endeavor, at least some of it’s science modules are focused for this: “The General Research Pod (GRP) is intended as a multi-use facility that can support a variety of active scientific pursuits: microscopy, zero gravity experiments, biological studies and the like. This is the subreddit for everything related to Star Citizen - an up and coming … It covers all content relating to Star Citizen including the everything featured in the game, the lore, and the development process and team behind it. So What Kinds of Data could this be… it’s expected some data will be tangible and useful others more as a commodity or mission item. Data Interception should be part of these mechanics in the future. Profitable routes change every patch and the best known routes are going to be the most competitive and most griefed. CIG have said sometimes they want NPCs to come and inspect your ships contents BUT ships like the Constellation Taurus & Mercury Star Runner are supposed to have hidey holes for smuggled goods. A large ship can't trade at low supply/demand ports, it wouldn't be able to buy or sell a full load. The CitizenCon 2019 Demo Mission had players infiltrate a research facility on microTech and then copy data from a secure server then deliver it to Ruin Station in the Pyro System. Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. 3.0k votes, 169 comments. It also hosts the online store for game items and merch, as … The game has a supply and demand economy. Drugs have been slated to be tied mostly to the criminal gameplay aspect of Star Citizen. Follow the marker to pick up a package, drop it off at its destination. Star Citizen aka The Verse, is on the edge of of an 'Event Horizon' of the most fantastic experience of fun and excitement within a virtual world and We, The Goon Squadron, are poised to be on the leading edge of the Star Citizen Event. Both of the below routes also work with GrimHEX as the destination. I would expect a lot of data to be “Encrypted” so mission data… meh it’s not supposed to actually have all the positions of an enemy fleet in it because it’s just for lore. Hover over orange text for additional information. In the future there will be areas of ships that can be shielded from Scanning and cargo containers that will disguise contents. The hot lead and death this thing will dish out. Hello and welcome on SC Trade Tools, the optimized trade route finder for Star Citizen! There are more expansive missions like the Twitch Pacheco Mission to recover a specific package in a Drug Storehouse BUT you can also grab all the drugs. Chris Roberts calls the update “part of [CIG’s] continued commitment to deliver notable updates on a consistent basis that greatly improve the overall experience in Star Citizen.”If you’re bringing a fellow social-distancing friend to play with you for this leg of the alpha, make sure you take advantage of the temporary referral bonus to snag a pair of Greycat PTV buggies. It’s likely that some of these missions will include hacking type elements & gameplay too. ⛔ May have buy/sell limitations. Cities are the slowest possible ports followed by planetary outposts, then moon outposts, and lastly spaceports are the fastest. Gallog and SCUnpacked are good options, but neither one is completely accurate. This brings in a huge amount more potential gameplay. However, they are persistent locations on the surface of the moons and planets and this means you can find them without the mission markers if you know where to look. As talked about in the Endeavors Science Pods, this might be able to be used to make something else OR be turned into a type of data cargo that has value. Need in-game help?Click here to find a tutor. Experience helps build an understanding of travel times but nothing beats timing it out in game. About. The Kraken Privateer as well has 2 rooms for more private trades away from the peeking eyes of scanners. Science Data this could be info from scanning plants or animals OR even the collection of samples or rare matter, scans of black holes or anomalies things like that. The GSP is oriented towards inward-facing processing of data gathered elsewhere, featuring extensive systems for turning the raw information gathered by the GRP and Telescope Array into valuable data for sale or trade.”. Always try to fill your ship. December 18, 2018 12:00 PM. I wanted to talk about what we know about the mechanics that are coming and also discuss possibilities to them as well. 100 commodity units can be held per 1 SCU of cargo space. Remember: we are offering this pledge ship to help fund Star Citizen’s development. Drug Labs & Junkyards The following locations can not be found on the StarMap unless you accept a mission that sets a location marker to help guide you there. With only a small ship like an Aurora or Mustang, these missions are your best option. They have previously talked about having the Customs areas in Major Landing Zones scan your character, so you’d be able to smuggle small packages on yourself… to potentially mixed success, OR you might choose to find a way into the Landing Zone that doesn’t involved being scanned. So what is Data Running as a Gameplay Loop – Tho all ships have computers NOT all are setup with the vast amount of storage and protection from that storage necessary to carry data as cargo OR sensitive data. Smuggling – is in Star Citizen’s PU currently in a very early state anyway. -. The best commodities for large ships like the Caterpillar are low to mid value goods like scrap, fluorine, diamonds, and titanium. Neon is a 'club drug similar to ecstasy', which affects the nervous system and acts slightly hallucinogenic.. Legality. ... drug running, bounty hunting, mercenary expeditions, Org. Star Citizen aka The Verse, is on the edge of of an 'Event Horizon' of the most fantastic experience of fun and excitement within a virtual world and We, The Goon Squadron, are poised to be on the leading edge of the Star Citizen Event. 224k members in the starcitizen community. It also hosts the online store for game items and merch, as … Oftentimes a longer QT is preferable to a city. With that in mind Data Could be purchased as a commodity and move around the Verse and traded as well. The best commodities for medium ships like the Freelancer are mid to high value commodities like spirits, diamond, titanium, astatine, and laranite. Illegal delivery missions are a good way to find drug labs for illegal commodity trade. The only Data Ship we have in game flyable at the moment is the Drake Herald BUT as the mechanics are in there yet it’s pretty much a bit of a meh ship atm. Concept ships will be available for in-game credits in the final universe, and they are not required to start the game. In ports these are in the admin office. Star Citizen Smuggling & Data Running Welcome to some more Star Citizen, CIG have said they want to have the Mercury Star Runner in the Q3 2020 Patch Alpha 4.1 for Star Citizen, this potentially would also be released at the end of September OR 10 days later at CitizenCon. Beyond that information and time is money… I expect people to be trading much more in-depth info on fleet compositions, org movements, trade routes and more outside of the game. ... * Run the scrap from Lorville back to Port Olisar, then return to Cellin. The funding generated by sales such as this is what allows us to include deeper, non-combat oriented features in the Star Citizen world. Prisons for example add more risk to these less legal opportunities BUT remember Star Citizen is constantly evolving and the voice of it’s players help evolve it so I would really like to hear your thoughts on Data Running, Data as Cargo & Smuggling Gameplay. This quote springs to my mind as I recount my latest Star Citizen escapade as chosen by you fine folks because my attempt to make money via Jumptown drug running … Even with this relatively simple system Smuggling has a spectrum, as goods become illegal or prohibited as you move between zones and to different levels. That ship has Data Running & Smuggling as some of it’s major focuses. Welcome to some more Star Citizen, CIG have said they want to have the Mercury Star Runner in the Q3 2020 Patch Alpha 4.1 for Star Citizen, this potentially would also be released at the end of September OR 10 days later at CitizenCon. With internal slots for precision scanners, sample and specimen collections, spectrometers and chemical analyzer, the GRP is capable of cataloging new experimental data as well as producing cutting edge compounds. If you have a small hold, you'll want more expensive commodities, but if you have a large hold, cheaper commodities with a higher profit margin may be better. Moreover, once there is a deficit of Laranite and Titanium at Tram & Meyers a profit of ~70,000 aUEC can made from running … Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. You can also try Olisar, but if neither will buy you'll need to sell at Lorville. Explore the Star Citizen universe in this 3D in-browser environment. Star Citizen, Squadron 42 & Theatres of War News, Guides, Videos & Gameplay by BoredGamer Star Citizen 3.4.3 JumpTown & WiDoW Guide Welcome to some More Star Citizen with a Quick Jump Town and Widow Trading Guide. I would expect ships like the Caterpillar to have modules that allow it to replace it’s cargo bays for data storage, maybe even the Carrack’s Cargo Modules, they could be swappable with data pods for expanded mapping data. Beyond this there is the possibility that other ships may get modules too for this purpose. Data Running wise – There was some Data Mined info that implied that Data-Running Missions of some sort were being tested by CIG potentially for 3.9. Other Players & Do Gooders may also scan your ship and if they find you with something illegal they might be able to engage you, there are plans for Bounty Hunter Guilds for example for this type of gameplay. 29. 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[email protected] This is an unofficial Star Citizen fansite, not affiliated with the Cloud Imperium group of companies. Choose My Adventure: I am not good at drug running in Star Citizen. Although I list some good routes below, learning to find your own routes is an important skill for traders. All content on this site not authored by its host or users are property of their respective owners. Illegal delivery missions are a good way to find drug labs for illegal commodity trade. Commodities are bought and sold from trade terminals. Star Citizen Trading route. Security can pull you out of Quantum Travel and scan your ship. Galacitc Logistics - The Premier Logistics and Cargo Organization for Star Citizen. If you are carrying something illegal based on what it is when you are scanned it will be confiscated and you may get a fine or criminal rating. I want one of these so bad I can taste it. Star Citizen aka The Verse, is on the edge of of an 'Event Horizon' of the most fantastic experience of fun and excitement within a virtual world and We, The Goon Squadron, are poised to be on the leading edge of the Star Citizen Event. The reverse is true for demand. We have the Mercury Star Runner for 4.1 or at least that’s the current plan. To find your own route you'll need a commodity table. 1 Patch 3.10.0 1.1 Known Issues 1.2 New Features 1.2.1 Characters 1.2.2 Locations 1.2.3 AI 1.2.4 Gameplay 1.2.5 Ships and Vehicles 1.2.6 Weapons and Items 1.2.7 Core Tech 1.3 Feature Updates 1.3.1 Locations 1.3.2 AI 1.3.3 Gameplay 1.3.4 Ships and Vehicles 1.3.5 Weapons and Items 1.3.6 Core Tech 1.4 Major Bug Fixes 1.5 Technical 2 References Alpha Patch 3.10.01 has been released and … Also we could see other focused data ships and even alien ones in the future. 1 Legal Drugs. In Hurston Dynamics Jurisdiction, trafficking Neon carries a 8,750 UEC fine as a Class B substance, while possession is legal.. Shadow Cloud – Never Upgrade Your PC Again! Explore the lore of Star Citizen and Squadron 42 in the Galactapedia, an in-fiction information repository for the history and happenings of the ‘verse. All of these Mechanics and Gameplay Loops will have parts implemented piece by piece until they are something a bit more meaty that you would consider to be a full on Gameplay Loop. Star Citizen Wiki. Volatile Data is another potential as well… this could be you have to get it from 1 place to another before someone else does, before the information is no longer valid, or is deleted by some form of virus… you get the idea, this could also translate into timed missions. CIG have previously talked about placing beacons that would enable you to QT to an area and that these beacons would need to be maintained BUT also could be discovered, used by others and destroyed. Locational Data – Asteroid Fields, Jump Points, POI, Survey Data – Deeper scans of Asteroids, Mineables & Land. New to Star Citizen?Use the code STAR-VKQP-JWS4 on account creation for 5000 UEC and a free Dragonfly if you buy before Jan 11th. Mission Data – could literally cover anything that CIG want it too… all it has to have is a amount of storage it takes up on your ship. So even door codes, security id, schematics… things like that could be on the cards for Data that might be tradeable. I wouldn’t expect anything particularly in depth, more placeholders for later mechanics BUT it’s very possible that much deeper Smuggling and Data Running Gameplay will be a focus through 2020. First find the commodities which will work with your ship and UEC. Chris Neal. Bugs, server crashes, and griefers WILL make you lose cargo. Some data and information is much too complex for game systems to handle… unless it had a very robust contract system… which is not beyond the realms of possibility for Star Citizen I Suppose. Updated with the latest data from Star Citizen 3.12.1, this collection of tools is the one-stop-shop for everything trade related in Star Citizen: best trade routes, shop data, etc. Delivery missions are quite simple. Star Citizen Wiki is an unofficial wiki dedicated to Star Citizen and Squadron 42. In outposts the building with the orange tower has the terminal. Also with that in mind CIG do seem to be expanding out the Law System, Smuggling and Illegal Commodities at the moment. ... drug running, bounty hunting, mercenary expeditions, Org. Once you've chosen a commodity, consider supply and demand for the available buy/sell locations. While there are legal drugs, players are granted missions and trading opportunities geared around illegal drug sales and trafficking. Note: The GRP is intended for legal experimentation as authorized by the UEE only. There is certainly the possibility of Smuggling and Data Running overlapping as well, there is likely that there is data that is prohibited in certain areas or UEE Space. Trade in Star Citizen involves either package delivery missions for NPCs, or buying and selling commodities with your own money. You can continue to run Laranite while also being able to top off your cargo hold with Titanium for a profit in the 100K aUEC range per run. I would expect that this would start with having missions that task you to get to certain areas undetected and record data as it’s being transmitted… how and if this will be a mechanic that players can do against each other remains to be seen. Starting with the new Alpha 3.11 patch, Star Citizen officially requires AVX instruction support if you want to play the game. Trade Routes and Pre-Set Waypoints are something else I think will be very important to data & smuggling gameplay as well as economy and trade gameplay as a whole. Wallace Klim is a drug chemist and dealer who has set up shop at GrimHex.Wallace is frequently found either under the influence of drugs or completely out cold. Expect missions and opportunities to make money from smuggling commodities, even more normal ones like food into areas, potentially cryopods of people, weapons and more…. ... drug running, bounty hunting, mercenary expeditions, Org. A Standard Cargo Unit (SCU) is the universal measure for the storage of cargo of all Ships and transport measures. In fact for a lot of the Data as Cargo Gameplay, turning data the you scan just into something that is basically a commodity seems the most sensible way for CIG to approach the mechanic imo. 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